How to use VTK Volume Rendering Presets in DicomObjects.NET
Using VTK Volume Rendering Presets in DicomObjects
Purpose: Demonstrate how to import VTK-style volume rendering presets (JSON or .vp format) into a DicomImage3D
rendering pipeline, generating color/opacity lookup tables (LUTs) and applying them for interactive 3D visualization in .NET/C#.
1. Key Features
- Preset Parsing: JSON-defined presets parsed into
VolumeRenderingPreset
structures containingScalarOpacityPoint
andColorTransferPoint
. - LUT Generation: Builds a 4096-element
Color[]
table via linear interpolation across preset value ranges. - Runtime Application: Applies LUT to
DicomImage3D
viaSetTransferFunction(min, max, lut)
, enabling instant visual updates. - Visual Comparison: Side-by-side rendering results from DicomObjects.NET and VTK.js WebViewer using identical presets.
2. Code Walk-Through
// Load and populate presets
string json = System.IO.File.ReadAllText("presets.json");
var vtkPresets = JsonConvert.DeserializeObject(json)
.Select(PresetConversion.Parse).ToList();
presetSelector.Items.AddRange(vtkPresets.Select(p => p.Name).ToArray());
// Apply selected preset at runtime
var sel = vtkPresets[presetSelector.SelectedIndex];
var lut = PresetConversion.GenerateLUT(sel);
var vr = new DicomImage3D(mprAxial.Volume, RenderMode3D.VR);
vr.SetTransferFunction(sel.MinValue, sel.MaxValue, lut);
viewer.Images.Clear();
viewer.Images.Add(vr);
viewer.SafeUpdate();
3. How It Works
The PresetConversion
class:
- Uses
Parse()
to build aVolumeRenderingPreset
from JSON data. GenerateLUT()
interpolates color and opacity points into a full LUT array.SetTransferFunction()
applies the LUT to the DicomImage3D instance, aligning voxel intensities to visual output.
Above: first image shows DicomObjects.NET rendering, second image shows the same data in VTK.js WebViewer with identical preset applied.
4. Troubleshooting & Tuning
Issue | Solution |
---|---|
Colors dont match expected output | Ensure your MinValue and MaxValue align with the DICOM intensity range (e.g., Hounsfield units). |
Rendering performance is slow | Use vtkGPUVolumeRayCastMapper and reduce LUT size or sampling distances. |
Opacity clipping occurs | Verify interpolation clamps at endpoint presets, not extrapolates–linear piecewise should suffice. |
Incorrect MRI appearance | MRI needs custom presets – CT presets assume HU scale, not MR intensity values. |
Related Articles
- Histogram – understanding pixel-value distributions
- Refresh functions – updating the viewer UI reliably
- Creating DICOM Images from Raw Pixel Data – buffering data for volume import
Conclusion
This KB page demonstrates a streamlined workflow for using VTK-style volume rendering presets within DicomObjects.NET. By parsing presets, generating LUTs, and applying them via DicomImage3D
, you gain full-featured, interactive volume rendering that can match or rival web-based VTK.js implementations. With this foundation, it is easy to extend preset support, add UI controls, and leverage advanced cinematic techniques.
Download Demo
A c# sample project can be downloaded here